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The eyes of ara review
The eyes of ara review








This isn’t uncommon for this type of game, but as I slogged back through a swamp of loading screens, the affection that I had only moments before held for Eyes of Ara started to slip somewhat. However, at the very end of the game it becomes clear that some of those rooms that seemed optional were absolutely necessary. You will also spend quite a long time in each area so the loading screens feel rare and almost became a sort of reward making it clear that I had progressed. This isn’t a problem for the majority of your journey since you’re moving in a single direction with little need to backtrack.

the eyes of ara review

Moving between them brings up a somewhat lengthy loading screen. The castle is separated into unique segments that load in separately. I noticed as I progressed through the castle that there were a multitude of rooms I hadn’t solved, yet I was given access to the next area anyway. I felt like a genius every time I solved one but I never felt the desire to throw my Switch in frustration. They were challenging without being needlessly obtuse. In general though the puzzle designs were excellent.

#The eyes of ara review trial

It took some trial and error to figure out if I was supposed to be paying attention to the color of the stars or whether or not they were filled in. I immediately understood where this equation needed to be applied but the puzzle it related to had white and black stars. For example, one note gave me an equation using filled in and outlined stars. I did occasionally find a clue to be a bit vague in that I knew what it wanted me to do but couldn’t always pick out some arbitrary detail. I never found myself trying to use everything on everything as is so common in these sorts of games. The puzzle design in Eyes of Ara is, overall, some of the best I’ve seen in quite a while. On top of this, these notes often serve as hidden hints for solving complex puzzles. While supplementary reading in games usually doesn’t hold my attention, the story is very well presented in small bursts that quickly drew me in. Throughout the castle you’ll pick up journal entries and notes that serve to flesh out the story of the man who lived here. You arrive by boat and find the castle empty, save for strange blue lights that move with a ghostly freedom through its many rooms.

the eyes of ara review

Eyes of Ara attempts to tap into that largely lost art and returns with a surprisingly engaging and thoughtful point and click adventure.Įyes of Ara is a first-person, point-and-click adventure game set in a castle on a remote island.

the eyes of ara review

In the early to mid nineties, games like these stood at the forefront of atmospheric storytelling. As first-person adventure games like Myst and The Journeyman Project moved from mainstream success to niche curiosity, the genre has struggled to remember its once held depth.








The eyes of ara review